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Colour Schemes - Custom Node - Substance Designer

Complementary Colour Palette (Image Mode)

Complementary Colour Palette (Image Mode)

Split-Complementary Colour Palette (Image Mode)

Split-Complementary Colour Palette (Image Mode)

Triadic Colour Scheme (Image Mode)

Triadic Colour Scheme (Image Mode)

Tetradic Colour Scheme (Image Mode)

Tetradic Colour Scheme (Image Mode)

Analogous Colour Scheme (Image Mode)

Analogous Colour Scheme (Image Mode)

Monochromatic Colour Scheme - Shade (Image Mode)

Monochromatic Colour Scheme - Shade (Image Mode)

Complementary Colour Palette (Colour Mode)

Complementary Colour Palette (Colour Mode)

Tetradic Graph (showing colour and image inputs and their separate operations)

Tetradic Graph (showing colour and image inputs and their separate operations)

Triadic Scheme - Function Graph - Example

Triadic Scheme - Function Graph - Example

Main Node Graph Assembly

Main Node Graph Assembly

While browsing Artstation and seeing various posts discussing colours and palettes, I had the idea to create a node that could sample a colour from an Input Image and generate various colour scheme palettes from it.
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Then I got to work in Designer using the pixel processor I was able to build the relevant graphs, expose the right parameters and form what I now have as the Colour Schemes node.
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The node has the option to switch between an Image Input with a colour picker or a single colour input, then via a drop down menu, you can select your desired palette.
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I focused on 6 colour schemes; Complementary, Split-Complementary, Triadic, Tetradic, Analogous and Monochromatic.
(Monochromatic is further split up into Tint, Shade and Tone.)
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Be great to hear what people think and I hope at some point to do a blog breakdown to go alongside this post.

Date
January 16, 2023